Fiction meets reality at Moma’s Björk exhibition
Long before Lady Gaga and Artpop, another female musician fused the worlds of art, fashion and music. Icelandic enigma, Björk, holds a multifaceted résumé of acting, producing and singing. Celebrated worldwide for her avantgarde body of work, Bjork’s fashion forward wardrobe has had a significant impact on the late 20th and early 21st century. The Museum of Modern Art announced in June the exhibition “Björk”, opening March 2015. Without a doubt, an exceptional event and momentous acknowledgement, we feel the major exhibition on the Icelandic artist by the Museum of Modern Art may have just been overdue!
Kickstarting her career as the lead singer of alternative rock band the Sugarcubes, Björk is mostly known as a solo musician, starting with her album “Debut” in 1993. Trying her hand at acting; her role as Selma in Lars von Triers’ award winning “Dancer in the Dark” was rewarded with a Best Actress award during the 2000 Cannes festival. The artist caused a sensation with the release of her latest album, Biophilia, which was released via a special smartphone app in 2011, letting fans manipulate and contribute to tracks by playing with interactive on-screen visuals – This app is the first ever to be inducted into the MOMA’s permanent collection.
Bjork has a history of collaborations with video directors, photographers, fashion designers and artists, all of which are to be featured in the anticipated exhibition. It will be organised by chief curator at large, Klaus Biesenbach, drawing from more than 20 years of the artists versatile projects.
The exhibition will be organised around Björk’s 7 albums – from Debut (1993) to Biophilia (2011) in order to portray her career through sound, film, visuals, instruments, objects, costumes and performance.
Both biographical and imaginatively fictitious narrative will be presented in the exhibition, co-written by the lead-lady herself with fellow Icelander and good friend, Sjón Sigurdsson.
The exhibition culminates with a newly commissioned, immersive music and film experience conceived and realized with director Andrew Thomas Huang and 3-D design leader Autodesk.